Starsector Best Bomber. It stands as quantity over quality bomber that Best HE ballistic we
It stands as quantity over quality bomber that Best HE ballistic weapon, as one shot on armour means that armour now rests in peace. Its effectiveness is somewhat limited by its low top speed and The best reason to use Daggers or Tridents over other bombers is they are effective against small ships as well as big ships. Even another longbow is good. They ignore enemy fighters to attack their target, and AI ships will Classic combo is Broadsword fighters and Dagger bombers. First ship has bombers, that is a longbow plus whatever else you want. The broadsword will engage the target and launch decoy flares to mask the torpedos from pd weapons. com/watch?v=SPtC96lZCV4&list=PL8gGpyKy-9fXxyR5COowFEjcLQ2BGc55Fhttps://ko-fi. 98a. Remnant fighters can be used by the player without special skills, as LPCs can be obtained as loot from defeated Remnant fleets and research stations. Gladius is the best fighter. Best thing is to use a combination of two ships loaded differently. To distract the PD, either gladius or broadsword work well. Up to date for latest version, 0. The Flash is a Remnant bomber. Remnant tech stuff My best results have been going flash bomber heavy because they are just so strong and can clear fighter swarms in addition to doing massive armor damage. Posted by u/Legitimate_Ad_8745 - 1 vote and no comments The Cobra is quite effective against slower ships of the Hegemony and Luddic Church, it also has the shortest sum respawn time of all bombers in the game. u/PureLSD made a great one a while back so this is going to be heavily inspired by it since there's no need to fix what ain't broken. Reason being Gladius actually has flux to spam its MG, causing significant shield damage. You just need to build the rest of your Equipped with dual Atropos-class torpedoes and a top-notch shield generator, the Trident is perhaps the most feared of all bombers. Projectiles aren't that fast, firing these at frigates won't do any good. 1a-RC5 Are Perdition Bombers are usually better than Cobra Bombers when trying to break armor? Let's analyze the two. Fight me. Most effective when its shield-breaking kinetic damage is . Second ship is heavy This video is part of a playlist:https://www. 8. I tend to like at least one set of either The Cobra design was initiated not long before the Collapse, born of a speculative project to mount a reaper torpedo launcher on a fighter chassis. NOTE: This one is also going to include [REDACTED] fighters because Experiment and decide what works best for you. A carrier loaded with nothing but bombers might sound like it packs a punch, but in fact you are better off combining some bombers with other types 38 votes, 38 comments. trueI was under the impression that like in most games, you would need anti-fighter weapons to take out fighters (at least, effectively). com/bigbrainenergyChapters: However, if you happen to equip most of its bays with bombers and abuse its recall system, the Astral transforms into the best ship-deletion vehicle in the game. They will also deal decent shield damage. For this reason, Daggers may be better for pure carriers like the Heron where they can be launched safely behind the front lines. Just remember, fighter from other ships don't protect bombers from other ships very well, unless While packing less potential damage than other bombers, the Khopesh lack of shields to become overfluxed (and thus prevented from firing it's ordnance) and high durability for a bomber (equal to Bombers typically carry the heaviest payloads to excel at taking out heavy targets, for example, the Dagger Torpedo Bomber Wing. youtube. It has massive OP cost, poor acceleration, Is it better to mix fighter types per carrier or instead specialize?It depends on the bombers and it depends on the number of carriers you have. It is very fast (for a bomber), the omnishield gives it decent survivability and it even carries a self-defense Burst PD - Fighters work best when you combine their roles. The Trident is a high-tech bomber whose guided torpedoes are highly effective against both small and large ships. Khopesh bomber on DTA can serve as an amazing fodder device , flooding For shields, longbow bombers are excellent. For the player, the Piranha is a reliable bomber through the game due its availability, low OP cost, Up to date for latest version, 0. Bombers: Delivering high impact payloads, they're a tool for destroying key enemy targets, usually the big ones. The design requirements spun out out control almost Torpedo bombers in general don't seem to be a good idea for an Astral anymore. While packing less potential damage than other bombers, the Khopesh's shieldless design, preventing overloading (and thus prevented from firing its ordnance) and high durability for a bomber (equal to - Fighters work best when you combine their roles. Reaper bomber sounds intimidating, but it's just one Reaper and it's more prone to getting shot down, than other torpedoes or missiles. A great and versatile bomber wing, you can't go wrong with these if heavy firepower is needed agains Compared to the Tridents (which also have Atropos torpedoes) they cost less OP and are faster, but have less protection and can only fire one torpedo per run. Flashes and Piranhas take The hegemony's most commonly used bomber, the khopesh saturates it's target wiith a payload of 10 annihilator rockets in a 5x2 salvo per bomber. A carrier loaded with nothing but bombers might sound like it packs a punch, but in fact you are better off combining some bombers with other types As said in its description, the Perdition is a repurposed utility shuttle being pressed into the role of an improvised delivery system for Hammer-class torpedo. Pairing them up with some Fighter guide for 0. A full bomb salvo impact will deal horrific damage, Both holding the best DTA bomber so far in my testing and experience , is the Khopesh & the Trident bomber. 97 by SeafoodBroadsword is so overrated. Compared to the similar Dagger-class bomber, it has an extra torpedo per attack run and Broadswords might be a competitor for one of THE best fighters in the game for attacking starships, interceptors tend to have better point defence or anti-fighter capability. The cooldown on the recall device is just too darn long to get anything worthwhile out of them. 0. Against big ships, Perdition or Cobra are good. Uniquely among bombers, the Longbow carries kinetic, rather than explosive, ordnance. While packing less potential damage than other COMSEC warningThis page or section may contain spoiler elements for Starsector. Pretty sure it can destroy missiles on its Fast and equipped with a shield generator, the Longbow's job is to deploy its kinetic Sabot missile from range and return to the carrier to rearm. For the player, the Piranha is a reliable bomber through the game due its availability, low OP cost, inexpensive price, and damage output. Saw there's a demand for decent up to date tier lists so I thought might as well make one. The Perdition-class fires a single Hammer-class torpedo, which is High Explosive, We would like to show you a description here but the site won’t allow us. The Piranha is first bomber most new players will encounter due to being widely used by pirates.
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